Using the PMVE Runtime
The PlayMotion runtime is the library of functions that provide real-time analysis of a camera signal, processed by the filter graph. When called from within your code, these functions produce and report the latest batch of input values to be used to update the game.
In this section, various styles of input processing will be presented. For each style, we will discuss some of its merits as well as how to use PlayMotion's services to recognize and use it. Additionally, the necessary code snippets needed to access the service data are presented.
While perusing this section, it might be a good idea to have the source code of some of the included Sample Applications open in your code editor of choice. If you don't have a code editor, we highly recommend that you download and install PyPE immediately.
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